Novice Spell Summary Table
| Spell Name | Description |
|---|---|
| Blood Boil | Persistent Fire damage, eventually causes fear |
| Butterfingers | Sustained disadvantage on manual dexterity skills |
| Clumsy Curse | Sustained provocation of Reaction Attacks on all movement |
| Evil Eye | Disadvantage on next check in chosen skill category |
| False Scent | Change your scent to mimic or mask |
| Frostbite Hex | Persistent Ice damage, eventually slows movement |
| Itching Hex | Persistent Piercing damage, disables Technical skills |
| Jinxed Throat | Sustained disadvantage on social and verbal skills |
| Loose Tongue | Disadvantage on Deception, eventually forces truth |
| Paranoia Whispers | Disadvantage on Insight from phantom voices |
| Sensory Hex | Disadvantage on Perception with chosen sense |
| Sour Luck | Downgrades target’s next success level |
| Spoilage | Rots food and drink near target |
| Stumble | Force target to move randomly and provoke reactions |
| Withering Hex | Persistent Poison damage, eventually weakens Physical skills |
Novice Spell Descriptions
Blood Boil
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Instant (Persistent effect)
Effect: Target takes Persistent Fire damage per round for Class Tier rounds as their blood temperature rises uncomfortably.
| Class Tier | Persistent Damage | Additional Effect |
|---|---|---|
| Apprentice | 1/round | - |
| Journeyman | 2/round | - |
| Expert | 4/round | Disadvantage on Willpower checks |
| Master | 8/round | Disadvantage on Willpower and Perception checks |
| Legendary | 12/round | Target becomes Frightened of you for duration |
Butterfingers
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Sustained
Effect: Target has Disadvantage on Thievery, Crafting, and Melee checks while you sustain this curse, as their hands become clumsy and unreliable for fine manipulation.
Critical Effect: Target drops one held item immediately.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Disadvantage on Thievery, Crafting, Melee |
| Journeyman | Also -1 to all damage rolls |
| Expert | Also -2 to all damage rolls |
| Master | Affects all checks requiring manual dexterity (adds Athletics for climbing, etc.) |
| Legendary | Target drops held item on any failed check; on critical they cannot hold anything in hands. |
Clumsy Curse
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Sustained
Effect: Target provokes Reaction Attacks even when Taking a Step while you sustain this curse. Their movements become awkward and obvious.
Critical Effect: Target also falls prone.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Provokes on Step action |
| Journeyman | Also provokes when standing up from prone |
| Expert | Also provokes when drawing/sheathing weapons |
| Master | Also provokes when drinking potions |
| Legendary | Provokes on any non-attack action |
Evil Eye
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: 1 hour or until triggered
Effect: Before casting, choose one skill category (Combat, Physical, Mental, Social, Technical, Knowledge). Target has Disadvantage on their next skill check within that category.
Critical Effect: Target has Disadvantage on their next two checks within that category.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Affects 1 check |
| Journeyman | Affects 2 checks |
| Expert | Affects all checks in category for 1 minute |
| Master | Can choose 2 categories when casting |
| Legendary | Affects all checks in category for 10 minutes |
False Scent
Level: Novice
Mana Cost: 0
Range: Self
Target: Self
Duration: 1 hour
Effect: Change your scent to smell like something else - flowers, rot, a specific person you’ve smelled before, or no scent at all.
Critical Effect: Duration extends to 8 hours.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Basic scents (flowers, rot, none) |
| Journeyman | Can mimic specific creatures |
| Expert | Can affect willing ally within touch range |
| Master | Can affect up to 3 willing targets |
| Legendary | Can create overwhelming scent that gives Disadvantage on Skill Checks to those adjacent to you, friend or foe |
Frostbite Hex
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Instant (Persistent effect)
Effect: Target takes Persistent Ice damage per round for Class Tier rounds as extremities go numb.
| Class Tier | Persistent Damage | Additional Effect |
|---|---|---|
| Apprentice | 1/round | - |
| Journeyman | 2/round | - |
| Expert | 4/round | Disadvantage on Agility checks |
| Master | 8/round | Disadvantage on Agility and Ranged checks |
| Legendary | 12/round | Movement speed reduced by 2 hexes |
Itching Hex
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Instant (Persistent effect)
Effect: Target takes Persistent Piercing damage per round for Class Tier rounds as they compulsively scratch. Additionally, they cannot make Thievery checks while affected (too distracted by scratching).
| Class Tier | Persistent Damage | Skills Disabled |
|---|---|---|
| Apprentice | 1/round | Thievery |
| Journeyman | 2/round | Thievery |
| Expert | 4/round | Thievery, Crafting |
| Master | 8/round | Thievery, Crafting, Medicine |
| Legendary | 12/round | All Technical skills |
Jinxed Throat
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Sustained
Effect: Target’s voice cracks and warps. Has Disadvantage on Influence and Deception checks while you sustain this curse. Perfect for ruining performances, negotiations, or verbal spellcasting.
Critical Effect: Target cannot speak louder than a whisper for 1 minute.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Disadvantage on Influence and Deception |
| Journeyman | Also affects Spellcasting checks |
| Expert | Target’s voice sounds absurd or frightening (GM choice) |
| Master | Critical effect also makes them mute for 2 rounds |
| Legendary | Target stutters and must spend twice as long on any action requiring speech |
Loose Tongue
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: varies (see table)
Effect: Target has Disadvantage on Deception checks as words slip out more honestly than intended.
Critical Effect: Target must answer next direct question truthfully.
| Class Tier | Duration (min) | Additional Effect |
|---|---|---|
| Apprentice | 1 | Disadvantage on Deception |
| Journeyman | 2 | Also affects attempts to withhold information |
| Expert | 3 | Duration becomes 1 hour |
| Master | 4 | Target cannot remain silent when directly questioned |
| Legendary | 5 | Target volunteers information without being asked |
Paranoia Whispers
Level: Novice Mana Cost: 0 Range: 8 hexes Target: One creature Duration: varies (see table)
Effect: Target hears faint whispers at the edge of perception. Has Disadvantage on Insight checks as they can’t trust their own thoughts.
Critical Effect: Target becomes Frightened of nearest creature for 3 round. Roll to decide which if there are multiple creatures.
| Class Tier | Duration (min) | Additional Effect |
|---|---|---|
| Apprentice | 1 | Disadvantage on Insight |
| Journeyman | 2 | Whispers become louder, also affecting Perception checks |
| Expert | 3 | Also inflicts Disadvantage on Willpower checks |
| Master | 4 | Duration becomes 1 hour |
| Legendary | 5 | Target believes whispers reveal hidden threats, may attack allies (Willpower check to resist each round) |
Sensory Hex
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: varies (see table)
Effect: Choose one sense when casting (sight, hearing, smell, taste, or touch). Target has Disadvantage on Perception checks using that sense.
Critical Effect: Chosen sense is completely blocked for duration; Checks requiring that sense are not possible. (for “sight”, this inflicts the Blind status effect)
| Class Tier | Duration (rounds) | Additional Effect |
|---|---|---|
| Apprentice | 1 | Disadvantage on Perception with one sense |
| Journeyman | 2 | Can choose 2 senses |
| Expert | 3 | Duration becomes Class Tier minutes |
| Master | 4 | Can choose 3 senses |
| Legendary | 5 | All senses affected |
Sour Luck
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: 1 minute or until triggered
Effect: Target’s next critical success becomes a normal success as their moment of triumph turns sour.
Critical Effect: Affects all critical successes for the duration
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Affects critical successes only |
| Journeyman | Downgrades Major successes to Hard Succeses |
| Expert | Downgrades Hard Successes to Normal Successes |
| Master | Affects next 2 successes |
| Legendary | Can make one chosen Normal Success into a Failure. |
Spoilage
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: 1 hour
Effect: All non-magical food and drink within 1 hex of target goes bad over the next hour. Fresh food rots, water becomes brackish, wine turns to vinegar.
Critical Effect: Effect is immediate rather than gradual.
| Class Tier | Radius | Additional Effect |
|---|---|---|
| Apprentice | 1 hex | Over 1 hour |
| Journeyman | 2 hexes | Over 1 hour |
| Expert | 3 hexes | Over 30 minutes |
| Master | 4 hexes | Over 10 minutes |
| Legendary | 5 hexes | Affects magical consumables too (potions, herbs, etc) |
Stumble
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Instant
Effect: Target must immediately move 1 hex in a random direction (roll d6 for hex; 1 is backward and proceed clockwise), provoking Reaction Attacks as normal. If blocked by terrain or creatures, target stops at the obstacle. Enemies can stumble off ledges from this, but get an additional Acrobatics/Athletics Check to avoid falling off.
Critical Effect: Target also falls prone after moving; Checks to avoid ledges have Disadvantage.
| Class Tier | Movement | Additional Effect |
|---|---|---|
| Apprentice | 1 hex | Random direction |
| Journeyman | 2 hexes | Random direction |
| Expert | 2 hexes | You choose direction |
| Master | 3 hexes | You choose direction |
| Legendary | 3 hexes | You choose direction, target knocked prone. Critical effect makes them drop what they are holding. |
Withering Hex
Level: Novice
Mana Cost: 0
Range: 8 hexes
Target: One creature
Duration: Instant (Persistent effect)
Effect: Target takes Persistent Poison damage per round for Class Tier rounds as their muscles weaken and ache.
| Class Tier | Persistent Damage | Additional Effect |
|---|---|---|
| Apprentice | 1/round | - |
| Journeyman | 2/round | - |
| Expert | 4/round | Disadvantage on Athletics checks |
| Master | 8/round | Disadvantage on Athletics and Endurance checks |
| Legendary | 12/round | Movement speed reduced by 2 hexes |