Spell Summary Table
| Spell Name | Level | Description |
|---|---|---|
| Alter Self | 2 | Minor physical transformation |
| Energy Orb | 2 | Floating orb that continuously attacks target |
| Frost Nova | 2 | Ice explosion centered on caster with slowing effect |
| Levitate | 2 | Float target in air with horizontal movement |
| Minor Invisibility | 2 | Short-duration invisibility |
| Misty Step | 2 | Short-range teleportation |
| Scorching Ray | 2 | Line of searing fire |
| Shocking Burst | 2 | Choose damage type with type-specific effects |
| Spider Climb | 2 | Walk on walls and ceilings |
| Thunder Wave | 2 | Sonic burst that damages, pushes, and deafens |
Spell Descriptions
Alter Self
Level: 2
Mana Cost: 2
Range: Self
Target: Self
Duration: Sustained
Effect: Minor physical transformation. Change height by up to 1 foot, alter facial features, change hair/eye color, or hide small features.
Critical Effect: Changes are permanent until you choose to revert them (no concentration required).
| Class Tier | Additional Effect |
|---|---|
| Apprentice | Basic alterations |
| Journeyman | Basic alterations |
| Expert | Can change apparent ancestry |
| Master | Can change apparent ancestry and gender |
| Legendary | Can mimic specific individuals you’ve seen |
Energy Orb
Level: 2
Mana Cost: 2
Range: 10 hexes
Target: One creature
Duration: Sustained
Effect: Create a floating orb of magic (choose from Fire, Ice, Shock, or Acid) that follows and harasses a target. Orb attacks automatically at end of each of your turns with no action required.
| Class Tier | Damage | Additional Effect |
|---|---|---|
| Apprentice | 1d8 + Spellcasting modifier | Orb lasts 3 rounds |
| Journeyman | 2d8 + Spellcasting modifier | Orb lasts 3 rounds |
| Expert | 2d8 + Spellcasting modifier | Orb lasts 4 rounds |
| Master | 3d8 + Spellcasting modifier | Orb lasts 4 rounds |
| Legendary | 4d8 + Spellcasting modifier | Orb lasts 5 rounds |
Frost Nova
Level: 2
Mana Cost: 2
Range: N/A
Target: Blast 3 centered on caster
Duration: Instant
Effect: Ice explodes outward from your position, potentially slowing enemies. Targets struck are Slowed for a number of rounds.
| Class Tier | Damage | Slowed Duration |
|---|---|---|
| Apprentice | 1d8 + Spellcasting modifier | 2 rounds |
| Journeyman | 2d8 + Spellcasting modifier | 2 rounds |
| Expert | 2d8 + Spellcasting modifier | 3 rounds |
| Master | 3d8 + Spellcasting modifier | 3 rounds |
| Legendary | 4d8 + Spellcasting modifier | 4 rounds |
Levitate
Level: 2
Mana Cost: 2
Range: 6 hexes
Target: One creature or object
Duration: Sustained
Effect: Target hovers above ground and can move horizontally at half speed. Unwilling targets get Willpower Opposed Check.
Critical Effect: Target can fly at full speed instead of hovering at half speed.
| Class Tier | Height | Additional Effect |
|---|---|---|
| Apprentice | 2 hexes | - |
| Journeyman | 2 hexes | - |
| Expert | 3 hexes | Can affect 1 additional target |
| Master | 3 hexes | Can affect 1 additional target |
| Legendary | 4 hexes | Can affect 2 additional targets |
Minor Invisibility
Level: 2
Mana Cost: 2
Range: Touch
Target: One creature
Duration: 3 rounds
Effect: Target becomes invisible for duration or until they attack or cast a damaging spell.
Critical Effect: Duration doubled.
| Class Tier | Duration |
|---|---|
| Apprentice | 3 rounds |
| Journeyman | 3 rounds |
| Expert | 4 rounds |
| Master | 4 rounds |
| Legendary | 5 rounds |
Misty Step
Level: 2
Mana Cost: 2
Range: Self
Target: Self
Duration: Instant
Effect: Teleport to any location you can see. Does not provoke Reaction Attacks.
Critical Effect: Can teleport one willing adjacent ally with you.
| Class Tier | Range |
|---|---|
| Apprentice | 3 hexes |
| Journeyman | 4 hexes |
| Expert | 5 hexes |
| Master | 6 hexes |
| Legendary | 7 hexes |
Scorching Ray
Level: 2
Mana Cost: 2
Range: N/A
Target: Line 8
Duration: Instant
Effect: A line of searing fire streaks from your fingertips.
| Class Tier | Damage |
|---|---|
| Apprentice | 1d8 + Spellcasting modifier |
| Journeyman | 2d8 + Spellcasting modifier |
| Expert | 2d8 + Spellcasting modifier |
| Master | 3d8 + Spellcasting modifier |
| Legendary | 4d8 + Spellcasting modifier |
Shocking Burst
Level: 2
Mana Cost: 2
Range: 8 hexes
Target: Blast 2
Duration: Instant
Effect: Deals shock damage and causes the target to stagger, losing actions in their next turn
| Class Tier | Damage | Additional Effect |
|---|---|---|
| Apprentice | 1d6 + Spellcasting modifier | Targets lose 1 AP next turn |
| Journeyman | 2d6 + Spellcasting modifier | Targets lose 1 AP next turn |
| Expert | 2d6 + Spellcasting modifier | Targets lose 2 AP next turn |
| Master | 3d6 + Spellcasting modifier | Targets lose 2 AP next turn |
| Legendary | 4d6 + Spellcasting modifier | Targets lose 3 AP next turn |
Energy Orb
Level: 2
Mana Cost: 2
Range: 10 hexes
Target: One creature
Duration: Sustained
Effect: Create a floating orb of energy that follows and harasses a target. Orb attacks automatically at end of each of your turns with no action required.
| Class Tier | Damage | Additional Effect |
|---|---|---|
| Apprentice | 1d8 + Spellcasting modifier | Orb lasts 3 rounds |
| Journeyman | 2d8 + Spellcasting modifier | Orb lasts 3 rounds |
| Expert | 2d8 + Spellcasting modifier | Orb lasts 4 rounds |
| Master | 3d8 + Spellcasting modifier | Orb lasts 4 rounds |
| Legendary | 4d8 + Spellcasting modifier | Orb lasts 5 rounds |
Scorching Ray
Level: 2
Mana Cost: 2
Range: Self
Target: Line 8
Duration: Instant
Effect: A line of searing fire streaks from your fingertips.
| Class Tier | Damage |
|---|---|
| Apprentice | 1d8 + Spellcasting modifier |
| Journeyman | 2d8 + Spellcasting modifier |
| Expert | 2d8 + Spellcasting modifier |
| Master | 3d8 + Spellcasting modifier |
| Legendary | 4d8 + Spellcasting modifier |
Spider Climb
Level: 2
Mana Cost: 2
Range: Touch
Target: One creature
Duration: Sustained
Effect: Target can walk on walls and ceilings at normal movement speed.
Critical Effect: Target leaves no tracks and cannot be detected by tremorsense or similar ground-based detection.
| Class Tier | Additional Effect |
|---|---|
| Apprentice | 1 target |
| Journeyman | 1 target |
| Expert | Can affect 1 additional target |
| Master | Can affect 1 additional target |
| Legendary | Can affect 2 additional targets |
Thunder Wave
Level: 2
Mana Cost: 2
Range: N/A
Target: Cone 3
Duration: Instant
Effect: Sonic energy erupts from you in all directions.
| Class Tier | Damage | Additional Effect |
|---|---|---|
| Apprentice | 1d8 + Spellcasting modifier | Targets pushed back 2 hexes and Deafened 3 rounds |
| Journeyman | 2d8 + Spellcasting modifier | Targets pushed back 2 hexes and Deafened 3 rounds |
| Expert | 2d8 + Spellcasting modifier | Targets pushed back 3 hexes and Deafened 3 rounds |
| Master | 3d8 + Spellcasting modifier | Targets pushed back 3 hexes and Deafened 4 rounds |
| Legendary | 4d8 + Spellcasting modifier | Targets pushed back 4 hexes and Deafened 4 rounds |